Perfume or Cologne

Revised rules


Perfume and cologne are common accessories for those who hope to avoid offending through scent. More expensive scents are available in finer quarters of any city. Scents are sold in vials containing 10 applications, with a single dose lasting for 24 hours

Common (1gp/dose) – +1 circumstance bonus on all Diplomacy checks and Bluff influence checks (save for those against creatures who, at the GM’s discretion, would not be swayed by scent).

Rare (10 gp/dose) – +2 circumstance bonus.

Exotic (100 gp/dose) – +3 circumstance bonus.


Perfume or Cologne

Zach's The Mummy's Mask whiter73 Reigor