We plan to fly up to the worked stone with a tent on the level with the pyramid and land and fight off the exterior guards (Cultists and Desert Giants).
Coming around the corner we see a giant half woman/half snake creature and two cultists.
- 1 x Lamia Matriarch (CR12)
- 11 x Cultists
- 1 x Desert Giant
- 2 x Lamia
Down below is a sphinx that is frozen. Cassandra jumps off the wasp and checks her out. Sepia Snake sigil – in stasis. She uses some potions to heal the sphinx. She heals her up some before removing her from the stasis. She’s a gynosphinx.
Tetisoraw – her name. She is the guardian of the tomb of Chesirak. We all head to where the cultists have ‘desecrated’ tomb. The ante chamber has been looted. Down a corridor, a boulder trap is triggered.
One room has plunder/cargo (heavy stuff).
Ungents of Timelessness x 3 we left them behind.
Beyond the rubble is a room with an empty sarcophagus and a construct.
Cassandra turns invisible and searches the room and finds a secret door behind the construct and Cassandra investigates beyond. She picks a very difficult lock and opens the door at the end of the corridor. A construct inside activates and becomes a whirling wall of blades.
Seijen Wu hears this and steps into the first room and triggers the first construct.